Environment 3d artist
About me / 2016
Hi
I am well traveled hard worker with excelent English skills. Currently emplyed full time I want to pursue the career in CGI because I know that I will be able to learn quicker when surrounded by professionals. I want to be proud of what I am doing. I started 3d modelling during my furniture design course at London Metropolitan University. At that time, I used mostly Solidworks for blueprints. Later, when I practiced in Chicago I became interested in Game arts and started using MAYA. I quickly moved to ZBrush and added Substance Painter for PBR texturing workflow. My strongest skill is modelling/texturing. Core of my interests is also lighting and scene composition. I reproduce ideas and scenes interesting to me using Game art practices. I see it a good excercise before getting hired in gaming/VR industry. Currently I am also freelancing for furniture companys. |
Best at |
well travelled
After graduation my wife and I travelled and worked in the UK and the US for more than 3 years in total. It was a fantastic opportunity to work in a multicultural society and get proficient in English.
Having explored some wonders of the world I have begun to pursue my career in Poland. Currently, employed as account in "Amer Sports Financial Shared Services sp.z.o.o" I am continously freelancing and working on my portfolio getting better at modelling,/texturing, lighting and scene composition every day. |